2026-04-11 at

gamification of the art of law

Why does it seem like [ the legal system ] lacks [ a pedagogical computer game ] ... which simply shows

  •  - every entity and their possible states
  • - the state-transitions, timeouts, and sufficient triggers
  • - the logistics of triggers ( "events" ) ?

If I had a kid, I'd probably try to write a simply game for them to play about this. Probably would make for an interesting open-world MMORPG.

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